Not so wise
Continuing our adventures with Pathfinder Card Game we’ve been struggling to overcome the approach to Thistletop. Neither of our characters is particularly wise, and so far we’ve not managed to pick up many allies or items that can boost those stats. So when the adventure has two locations that require a wisdom check to close, even temporarily, it’s real hard to get that final villain put to rest.
Of course it dind’t help our first attemt that I forgot to actually add the villian to the decks, and only loaded henchmen, but still, we’ve had some real bad luck when it counted. But we are not to be put off so easily, this will be overcome in the end and we can actually finally get to chapter two for the first time. It will be interesting to see just how much things change up with a whole new batch of cards coming into the mix.
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