The original Portal was the sleeper hit, a diamond forged under the immense pressure of having Half Life 2 Episode 2 and Team Fortress 2 as box fellows. It delighted with it’s puzzles and fresh perspective on first person game play. When it came to the second game I watched my wife, Linda, play through it first. It seemed like a game that went on too long, that overstayed it’s welcome somewhat, and though I enjoyed the vocal performances of Ellen McLain, J. K. Simmons and of course Stephen Merchant, it all seemed from outside too much of a good thing. I did in fact play a fair bit of Protal 2, completing all of the co-op missions with Linda which in themselves were excellent, and perhaps worthy of the entry fee on their own. But even these slices of excellence couldn’t persuade me to devote my time to the single player story.
However come to 2014, and with the game very soon to be featured on Gameburst’s Replay show for January I figured it was well past time to try it for myself. And as it turns out I was rather wide of the mark. Though the game is quite long, especially in relation to the tight storytelling of the original, it in no way feels stretched. [callout title=”always something to be thinking about]some new puzzle to solve”[/callout]There was always something to be thinking about, some new puzzle to solve, as well as keeping up with the overarching narrative that there was no time to become tired or bored. The addition of new mechanics some way into the story freshened up the gameplay of the original, whilst still remaining true to the core principles of the puzzles and had you once again thinking outside of the box for the solution to progression.
Can I claim Portal 2 is greater than the original? That I am not clear on, but it is in no way less, and when it comes to games such a statement is rare indeed!
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